About this role
Responsibilities
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Analyze and resolve complex game performance bottlenecks, optimizing CPU/GPU, memory, energy, and I/O usage across a wide spectrum of Android devices
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Evaluate team workflows to identify inefficiencies, developing solutions that streamline engineering processes and proactively reduce technical debt
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Design and implement robust Android performance testing metrics and automated pipelines to elevate the gameplay development experience
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Diagnose and fix rendering anomalies and runtime issues, including frame-rate drops, graphical artifacts, and memory leaks
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Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features
Required Skills
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5+ years of professional software development experience using C++
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Strong foundation in computer science, applied mathematics, and analytical modeling
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Deep understanding of the Android ecosystem and mobile game development
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Experience with multithreading, performance analysis, and code optimization
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Proficiency in at least one Graphics API (Vulkan, OpenGL, or Metal)
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Fluent in written English for professional communications
Preferred Skills
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Cross-platform development experience (iOS/Windows/PlayStation/Nintendo Switch)
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Familiarity with Lua, or similar scripting languages
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Ability to discuss or share examples of advanced C++ work (e.g., custom engines, renderers, or similar projects)