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3D Generalist

Amber Studio
Remote, Brazil
Remote

About this role

Job title: 3D Generalist

About the Role Amber Studio is expanding its pool of talent and building a network of qualified candidates for future paid partnerships. A 3D Generalist will contribute across the 3D production pipeline, including modeling, texturing, lighting, rigging, animation, rendering, and compositing, with potential involvement in upcoming game projects.

What You'll Do

  • Translate 2D concepts and references into high-quality 3D models or sculpts with fidelity to the original design
  • Create high-poly models and perform sculpting with attention to proportions, materials, and style
  • Generate game-ready low- and mid-poly versions with optimized topology and UVs
  • Create textures using Photoshop and Substance Painter to achieve believable materials
  • Collaborate with animators/riggers to prepare meshes for animation and integrate into game engine
  • Optimize assets for performance/memory, implement LODs and other techniques
  • Export and integrate assets into a game engine
  • Manage time efficiently to meet delivery dates
  • Work closely with team and communicate issues promptly

What We're Looking For

  • Strong polygonal modeling skills and ability to deliver clean, efficient, well-integrated assets
  • Solid understanding of memory and performance constraints; knowledgeable in asset management
  • Artistic sensibilities: color theory, composition, scale, design, proportions
  • Proficiency with PBR workflow and texture creation
  • Familiarity with Unity or Unreal Engine
  • Self-directed with strong communication and ability to collaborate; proactive and open to iteration
  • Strong problem-solving and pipeline knowledge; quick learner
  • 3-5 years of videogame industry experience; at least 3 credited games
  • Software expertise: Maya, 3DS Max, Blender or equivalent
  • Unreal Engine 5 and Unity
  • ZBrush
  • Adobe Photoshop
  • Substance Painter
  • Portfolio/reel demonstrating art and technical skills

Nice to Have

  • Substance Designer is a plus
  • Additional engine experience or tooling familiarity

Compensation & Benefits

  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the process

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