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VFX Artist

Grimlore Games
Munich, Germany
On-site

About this role

Job title: VFX Artist

About the Role Grimlore Games is seeking a skilled VFX Artist to create a wide range of real-time visual effects for our projects, including abilities, spells, environments and explosions. You will work with our proprietary technology and PopcornFX, collaborating with designers, programmers and other artists to bring dynamic VFX to life in Unreal Engine 4.

What You'll Do

  • Create and implement real-time particle systems via our proprietary technology and Popcorn FX.
  • Implement and optimize material/shader-based VFX via our proprietary node-based material editor.
  • Create geometry and textures required for your VFX work with Game Designers, Level Designers, Programmers and other Artists to support abilities, spells, environments, weapons, explosions and on-screen effects.

What We're Looking For

  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini.
  • Strong sense for art and knowledge about technology; ability to conceptualize, present and execute VFX ideas.
  • Real-time VFX experience in available game engines like Unreal Engine 4.
  • Proactive, autonomous and self-motivated.
  • Applicants must be authorized to work in Germany/E.U. and willing to relocate to Munich, Germany.
  • Fluent in written and spoken English.

Nice to Have

  • Experience with PopcornFX.

Compensation & Benefits

  • Salary: not disclosed.
  • Benefits: not disclosed.

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