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Unity Programmer

Digital Sun Games
Valencia, Spain
Hybrid

About this role

Digital Sun Games is looking for a Unity Programmer to join our in-house team in Valencia, Spain. If you’re passionate about creating engaging and high-quality gaming experiences, we want to hear from you.

A one-paragraph overview of the role: We are a growing indie studio known for our creative projects, and we’re seeking a skilled Unity Programmer to contribute to our future titles from our Valencia office. You’ll work with our team to develop, optimize, and maintain engaging gameplay using Unity and C#, collaborating across disciplines to push the boundaries of indie game development.

Responsibilities

  • Develop and maintain gameplay features using Unity and C#.
  • Collaborate within the in-house team in Valencia and work independently when needed.
  • Debug, profile, and optimize performance in Unity.
  • Apply software design patterns and best practices to deliver scalable, maintainable code.
  • Contribute to code reviews and work with teammates to deliver high-quality software.
  • Communicate effectively in a bilingual environment (Spanish and English) and support teammates as needed.

Requirements

  • Minimum requirements

  • Strong knowledge of C# and the Unity Engine API; solid understanding of game development fundamentals.

  • Experience with version control systems (e.g., Git, Perforce, Plastic SCM).

  • Ability to work both independently and collaboratively within a team.

  • Good knowledge of software design patterns and best practices for scalable, maintainable code.

  • Experience with debugging and performance optimization in Unity.

  • Strong communication skills and ability to work in a Spanish and English-speaking environment.

  • Desirable requirements

  • Proficiency in Unity (C#) with at least 2 years of professional or personal project experience.

  • Familiarity with PC and console game development and deployment.

  • Experience working with multiplayer/networked games (e.g., Photon, Mirror, UNet).

  • Understanding of shader programming and graphics optimization.

  • Experience with agile development methodologies (e.g., Scrum or Kanban).

  • Familiarity with third-party SDKs, plugins, and services.

  • Passion for video games; a portfolio showcasing previous work is a plus.

What we offer

  • Flexible working hours with the option to work remotely one day per week.
  • A 35-hour work week (7-hour workday) supporting work-life balance.
  • Competitive salary aligned with experience and profile.
  • A supportive and dynamic work environment that encourages creativity and collaboration.
  • Opportunity to work on top-tier, high-quality games.
  • Complimentary breakfast at the office every morning.
  • Private health insurance subsidy and mental health support.
  • Free language classes in English and Spanish.
  • Optional benefits for transportation and dining.
  • Regular social events and team gatherings to foster community.

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