About this role
Technical UI Designer
Company Description
Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects!
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.
And the reason is simple: we know how to take care of our people:
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4.5-day workweek year-round (Friday afternoons off);
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A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours;
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Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;
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Comprehensive group insurance coverage from day one;
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RRSP contribution;
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A $400 allowance for ergonomic equipment purchases. Life at the studio
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Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
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Regular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima;
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Close-knit, caring, and inclusive teams, even remotely!
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Come discover the rest for yourself!
Job Description
What your weeks will look like
- Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate);
- Create and optimize custom shaders and materials for advanced visual effects;
- Collaborate with designers, artists, and programmers to solve cross-platform integration challenges;
- Debug, profile, and optimize UI systems to ensure smooth performance across PC, consoles, and other platforms;
- Develop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team;
- Participate in project retrospectives to improve future UI processes;
- Contribute to the evolution of UI tools, templates, and workflows used across the studio.
Qualifications
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What we’re looking for
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Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience;
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Approximately five (5) years of experience in UI design for video games;
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Excellent command of Unreal UMG and Blueprints (Slate is considered an asset);
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Experience with Unreal animation systems is considered an asset;
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Advanced skills in shader and material creation;
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Good understanding of UX and interaction design principles;
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Strong interest in complex technical challenges and optimization;
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Strong written and verbal communication skills in both French and English;
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Portfolio and/or demo required;
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Availability to travel internationally when required.
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What we value on our team
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Passion for functional design, layout, and delivering a high-quality user experience;
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Autonomy, resourcefulness, and attention to detail when handling a variety of technical tasks;
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Ability to work within established standards, technical constraints, and production requirements;
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Ability to analyze and solve UI navigation, readability, and behavior issues;
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Ability to adapt designs to different target audiences and platforms;
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Ability to collaborate effectively within a multidisciplinary team;
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Strong time management, prioritization skills, and ability to meet deadlines;
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Constructive critical thinking and the ability to reassess and improve your own work.
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Additional Information
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Come and make a difference with us!
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Find out more about us: https://frimastudio.com/a-propos/
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About our culture: https://vimeo.com/766900522?share=copyLe