Talent Apply
Log in
All jobs
M

Technical Artist

Mundfish

About this role

Technical Artist

About the Role

We are looking for an experienced Technical Artist to work on ambitious Unreal Engine projects at Mundfish.

What You'll Do

  • Development and support of new technical and visual features for projects

  • Profiling and optimization of game locations in Unreal Engine

  • Working with lighting and materials in cutscenes and game locations

  • Conducting performance measurements of various tech art features and solutions

  • What We're Looking For

  • Experience as a Technical Artist in product companies for at least 3 years

  • Experience in writing shaders or developing complex visual features

  • Experience in releasing large mobile projects or AA-AAA games for PC and consoles using Unreal Engine

  • Proficiency in using profiling tools in Unreal Engine

Your next opportunity starts here

Prepare, apply, track, interview and get hired — all from one platform, with AI in your corner.

Download app

Or sponsor Premium for someone who's job hunting →