About this role
About the Role Bohemia Interactive is seeking two Technical Animators focused on implementation for Arma 4. Based in Prague (preferred) or Brno, you will create realistic character animations and seamlessly integrate them into our proprietary Enfusion engine to power Arma 4's characters and bring the tactical sandbox to life. What You'll Do
- Implement character animations into the game engine
- Create high-quality first-person and third-person character animations
- Collaborate with programmers and game designers to deliver realistic and responsive character movement
- Work closely with our in-house Motion Capture team and process mocap data
- Contribute to the development of authentic and immersive character animation systems
- Continuously improve animation workflows and learn new tools and techniques What We're Looking For
- Showreel showcasing your work
- Experience using and creating animation state machines in a game engine (Unreal, Unity, CryEngine)
- Minimum 2 years of experience in 3D animation for games
- Ability to demonstrate strong character and creature animation skills
- Good understanding of animation principles
- Ability to regularly report your work progress to the Lead Animator
- Willingness and ability to learn new techniques
- Strong problem-solving skills
- Strong communication skills Compensation & Benefits
- A friendly team of people who are enthusiastic about games
- Possibilities for skill development and growth
- All our games for free
- 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution