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System Software Engineer

Sony Interactive Entertainment

About this role

Job title: System Software Engineer

About the Role Join Sony Interactive Entertainment as a System Software Engineer for PlayStation. Our PlayStation platform is developed in-house from hardware to OS, servers, client, and applications, offering roles across many domains that influence functionality, performance, and user experience. Teams are engineer-oriented with opportunities to contribute across multiple layers of the stack.

What You'll Do

  • Develop across the PlayStation platform from hardware to OS, servers, client, and applications; contribute code end-to-end.
  • Improve functionality, performance, and user experience through engineering excellence.
  • Work on diverse areas including applications, SDKs, kernels, device drivers, firmware, and processor software; multi-platform development (PS5, PS4, Windows, iOS, Android, Mac).
  • Develop server features, network infrastructure, security and encryption (content protection).
  • Engage in hardware control and system optimization projects targeting GPUs, sound processors, and other internal hardware components.
  • Collaborate with other teams in a dynamic, engineering-focused environment and take action to address issues proactively.

What We're Looking For

  • Relevant experience related to the above duties.
  • Development experience in C/C++.
  • Shader language development experience.
  • Low-level programming experience.
  • Kernel or driver development, SDK development experience.
  • GPU-based parallel processing programming experience.
  • Audio signal processing development experience.
  • Software development experience in communications or network protocols.
  • Mobile app development or PC application development.

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