Staff VFX Artist
About this role
Responsibilities
- creating visual effects
- building workflows
- reviewing assets
Requirements
-
8+ years of professional video game VFX experience
-
Stylized-effects portfolio
-
Deep Unreal and Niagara expertise
-
Rendering-pipeline knowledge
-
Performance optimization skills, and Houdini
-
Substance Designer, and Maya knowledge
-
Technical tools mentioned
-
UnrealNiagaraBlueprintsHoudiniSubstance DesignerMaya
-
Staff VFX Artist
-
We're building a world-class team of game-makers: folks bursting with creativity, who balance candor with compassion, and hold themselves and their peers accountable to what's best for players.
Read the full description on TalentApply
Create a free account to see the complete job description, how well your CV matches this role, and apply in one click.
AI rewrites and formats your CV so it reads well and gets past screeners.
Get your match percentage for this exact role before you spend time applying.
Send a polished application in one click — no retyping the same details.
Follow every application in one place instead of digging through your inbox.
Free account · No card required
Your next opportunity starts here
Prepare, apply, track, interview and get hired — all from one platform, with AI in your corner.