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Staff VFX Artist

Believer
remoteUSD 152,000 - 198,000 / year
Remote (United States) Posted Aug 26, 2026

About this role

Responsibilities

  • creating visual effects
  • building workflows
  • reviewing assets

Requirements

  • 8+ years of professional video game VFX experience

  • Stylized-effects portfolio

  • Deep Unreal and Niagara expertise

  • Rendering-pipeline knowledge

  • Performance optimization skills, and Houdini

  • Substance Designer, and Maya knowledge

  • Technical tools mentioned

  • UnrealNiagaraBlueprintsHoudiniSubstance DesignerMaya

  • Staff VFX Artist

  • We're building a world-class team of game-makers: folks bursting with creativity, who balance candor with compassion, and hold themselves and their peers accountable to what's best for players.

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