About this role
About the Role We are seeking a highly skilled Senior Technical Animator to help lead the creation of technical animation solutions and pipelines for Flix’s own projects and co-development partners. As a core member of the Animation team, you will leverage your technical expertise and creativity to bring game assets to life, delivering high-quality character, creature, vehicle, and object animations. You will be an enthusiastic, self-motivated team player with strong communication and a positive, collaborative mindset. What You'll Do
- Work with and guide the Animation team to design, implement and optimise expressive and believable character animations, creature movements, and object interactions – ensuring seamless integration from prototype to final implementation.
- Collaborate across disciplines to develop and maintain animation rigs, tools, and workflows that support artistic vision and technical efficiency, while troubleshooting and refining systems for high-quality, performant in-engine results.
- Help manage day-to-day progress of animation development, supporting project-specific processes and problem-solving.
- Build upon and champion best pipeline practices for animation creation, optimization, and performance, ensuring animation meets visual quality standards across target platforms.
- Work with Production to support planning and delivery of animation content.
- Lead by example with enthusiasm for the project, while motivating and supporting a diverse team.
- Participate in staff interviews, onboarding, mentorship programs and performance reviews to foster skill development and artistic growth.
- Stay updated with industry trends, emerging technologies, and animation pipeline advancements; contribute fresh ideas to the team.
- Actively participate in team meetings and contribute to discussions and feedback on game design and animation requirements. What We're Looking For
- Professional experience in a Senior animation role for games, with a strong portfolio demonstrating understanding of animation pipeline and quality.
- Highly skilled with Unreal Engine animation tools (montages, blueprints, state machines, blend trees, modifiers); knowledge of retargeting pipelines, Control Rig, Motion Matching, and Motion Warping.
- Proficiency in rig creation and skinning in Maya, Blender or equivalent.
- A creative eye and care for animation quality in your own work and in your team's output.
- Strong fundamentals in weight, timing, posing, and an understanding of character anatomy, movement, and performance.
- Excellent communication, collaboration and mentoring skills.
- Time management and prioritisation abilities.
- A passion for gaming and delivering visually stunning experiences. Nice to Have
- Shipped at least one title in a Senior position within a relevant animation production pipeline.
- Skills in tool creation and Python scripting.
- Experience with Advanced Skeleton.
- Experience with motion capture data processing and editing.
- Experience with facial rigging. Compensation & Benefits
- Salary: not disclosed in the posting.
- Based just outside Birmingham; UK remote work options available; collaborative, nurturing studio environment.
- Opportunity to build games as part of a talented, ambitious team of gamers.
- For more information visit Flix Interactive or contact our recruitment team.