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Senior Software Engineer - Publishing Platform

Riot Games, Inc.

About this role

Job title: Senior Software Engineer - Publishing Platform

About the Role As a Senior Software Engineer in Riot’s Publishing Platform group, you will help build and maintain client SDKs used by Riot games across console, desktop, and mobile. You’ll collaborate with product managers and engineers to solve high-volume challenges and deliver player value, enabling game teams to leverage platform features across social experiences, commerce/payments, accounts and identity. You will report to the Software Engineering Manager of the SDK Foundations team.

What You'll Do

  • Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players
  • Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
  • Build high quality and performant client-side SDKs used by all of Riot’s games to leverage critical features like network connectivity, messaging, and game engine integrations
  • Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews
  • Design, code, and improve release processes for the products and solutions produced on your team
  • Balance short-term technical trade-offs with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs
  • Develop high-quality software by writing unit, functional, and integration tests
  • Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release
  • Invest in team’s complete ownership of our products by participating in on-call rotation

What We're Looking For

  • Bachelor’s degree in Computer Science, a related field, or equivalent professional experience
  • 4+ years deep hands-on programming experience as a software engineer and proficiency in C++14 or newer
  • 2+ years hands-on programming experience with Unreal Engine 4.x/5.x building tools, plugins, or gameplay components
  • Experience contributing to a large code base with millions of active users
  • Expertise with continuous development and deployments of large-scale systems
  • Experience defining and delivering technical solutions to technical users

Nice to Have

  • Experience with scripting languages like Python or TypeScript
  • Experience with telemetry providers like Data Dog and/or Sentry
  • Experience developing client applications and/or client SDKs that leverage highly distributed systems
  • Experience with globally deployed platforms as well as distributed teams

Compensation & Benefits

  • Open paid time off policy and flexible work schedules
  • Medical, dental, and life insurance; parental leave for you, your spouse/domestic partner, and children; 401k with company match

Riot Games is an equal opportunity employer. If you’re excited about building essential player-facing and platform features, we’d love to hear from you.

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