About this role
Job title: Senior Software Engineer - Audio Tools (PlayStation SDK)
About the Role Senior Software Engineer to build the tools and automated systems used to validate audio technologies in the PlayStation SDK. This role sits within SDK Quality Engineering; the work is primarily software engineering. You’ll design and build audio analysis tools, automated validation pipelines, regression detection systems, and developer-facing diagnostics to help engineers understand whether audio behaviour is correct, stable, and release-ready. You’ll work closely with Audio SDK engineers and platform teams to turn complex audio quality problems into measurable, repeatable engineering systems.
What You'll Do
- Design, build, and maintain audio validation tools for PlayStation SDK audio libraries and technologies.
- Develop automated validation pipelines, regression detection systems, and developer-facing diagnostics.
- Collaborate with Audio SDK engineers and platform teams to translate audio quality problems into measurable engineering solutions.
- Write production-quality code primarily in C/C++ and Python; build reliable tools and automation that other engineers depend on.
- Help ensure audio behaviour is correct, stable, and release-ready.
What We're Looking For
- Strong C/C++ and Python skills.
- Practical digital audio knowledge; understanding of audio behaviour and systems.
- Experience building reliable tools, automation, or analysis systems.
- Ability to design measurable, repeatable engineering processes; production-quality code.
- Previous testing or QE experience is helpful but not required; candidates who can reason about audio behaviour will be favored.