About this role
Work Flexibility: Hybrid
What You Will Do:
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Develop interactive 3D applications using Three.js, JavaScript, and WebGL.
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Work with 3D models, meshes, STL files, and scene graphs.
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Implement 3D transformations, coordinate systems, and matrices.
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Develop and customize GLSL shaders.
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Build UI–3D interactions using events, RxJS, and observers.
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Optimize 3D performance, responsiveness, and memory.
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Develop Python computational geometry and mathematical algorithms.
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Support image processing, segmentation, feature extraction, and measurements.
What You Will Need:
Required Qualifications
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Bachelor's or Master’s degree in Computer Science, Software Engineering, or a related field
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4 – 8 years of experience
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Good knowledge of OOP, SOLID principles, and design patterns.
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Strong programming skills in JavaScript and Python.
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Hands-on experience with Three.js, WebGL 2.0, and browser-based 3D graphics.
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Experience in unit testing and technical documentation.
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Experience with 3D models (STL), meshes, scene graphs, and transformations.
Preferred Qualifications
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Experience with custom shaders, WebGPU, REST APIs, Azure Functions, and serverless Python.
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Strong knowledge of performance, memory optimization, and parallel processing.
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Familiarity with OpenCV, scikit-image, and classical computer vision algorithms.
Travel Percentage: None