About this role
RESPONSIBILITIES
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Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
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Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability
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Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems
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Optimize rendering performance across CPU, GPU, memory, and platform constraints
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Investigate and fix graphics, rendering, and visual pipeline i