About this role
About the Role Riot Games is seeking a Senior Game Designer (Systems – Balancing & Economy) on the Unpublished R&D Product team to design, build, and refine gameplay systems that support engaging player experiences. You will collaborate with designers, artists, and engineers to prototype, test, and iterate player-focused systems while balancing experimentation with thoughtful decision-making. What You'll Do
- Design, implement, and improve gameplay systems that deliver engaging player experiences.
- Develop multiple system design solutions and clearly communicate implementation trade-offs and associated risks.
- Establish design principles and best practices for future systems design work.
- Lead small cross-functional teams to develop gameplay systems aligned with product objectives.
- Create clear design documentation that can be understood and implemented across disciplines.
- Collaborate closely with designers, artists, engineers, and production partners to create cohesive player experiences.
- Utilize prototyping, playtesting, and data-informed iteration to validate and improve system designs.
- Incorporate feedback and continuously refine systems to achieve high-quality player experiences. What We're Looking For
- 6+ years of professional experience in Game Design.
- Strong expertise in one or more of the following areas: progression systems, game balance, economy systems, or mathematical modeling.
- Experience owning gameplay features or leading systems design efforts for at least one shipped title.
- Demonstrated ability to create and improve complex gameplay me