About this role
Senior Enemy Combat Animator (Unity) at Roboto Games
Contract, Remote (within 4 hours of Pacific Time)
Stormforge is an open-world, stylized survival crafting game developed in Unity for PC (Steam). Roboto Games is a venture-backed studio with experienced leaders who previously shipped titles at PopCap and EA, driven to create games that are good alone and great together.
Overview
We are seeking a Senior Enemy Combat Animator to own the feel, responsiveness, and in-engine implementation of third-person enemy combat animations and locomotion in Stormforge. You will craft high-quality animations and ensure they feel incredible in-engine, collaborating with engineering, design, audio, and VFX to deliver movement and combat that is understandable, responsive, and satisfying. You will own the final in-game quality of enemy animations and work with a combat gameplay engineer to achieve standout animation quality while remaining a strong individual contributor who integrates and refines all animations.
Responsibilities
- Create high-quality keyframe animations for enemies, with a focus on combat, locomotion, and traversal
- Make final calls on animation implementation tradeoffs to achieve the best in-game feel
- Define required animation coverage to support responsive gameplay
- Implement and test animations in Unity using Animator Controllers, Blend Trees, Animation Events, and State Machines
- Take ownership of existing Maya animations and iterate or polish as needed
- Work closely with design and engineering to ensure animations feel responsive and satisfying in gameplay
- Collaborate with the broader 3D team to support modeling, texturing, or lighting as needed
- Assist in producing marketing assets (short clips, trailers, etc.) using in-game animation footage
- Own the balance between animation fidelity and gameplay responsiveness, including decisions around root motion, blending, and interruptibility
- Ensure collaboration between animation, design, engineering, audio, and VFX results in a smooth, understandable final character and enemy behavior
Requirements
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5+ years of professional experience creating gameplay-focused keyframe animations, with at least one shipped 3rd-person melee combat game for PC or console in a senior or lead role
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Experience with Souls-like or similar 3rd-person combat systems is highly valued
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Strong demo reel showing deep understanding of 3rd-person real-time combat animation (attacks with combos, blocks, dodges, locomotion)
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Portfolio and reels must include enemy locomotion and melee combat from a 3rd-person camera perspective; in-context gameplay footage preferred
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Solid understanding of animation fundamentals (weight, timing, posing, anticipation) and how they relate to gameplay control and responsiveness
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Experience animating bipedal characters and fantasy/multi-limbed creatures with wings or tails
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Proficiency with Unity animation systems (Animator Controllers, Blend Trees, Animation Events, State Machines)
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Excellent communication and collaboration skills (fluent in written and spoken English)
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Located within 4 hours of Pacific Time for effective remote coordination
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Self-directed and proactive, with the ability to ask for help when needed
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Nice to have
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Experience with VFX or modeling, or other areas of game development
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Comfort reading simple scripting logic or C# to understand Unity Animator interactions
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Familiarity with survival/crafting games as a player or developer
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Experience creating and editing animation content for marketing (GIFs, trailers, gameplay clips)
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Contract details
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Start: June 2026; End: December 2026 (potential extension)
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30–40 hours per week
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Independent contractor; monthly invoicing; standard work-for-hire/IP assignment
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Remote location anywhere within 4 hours of Pacific Time
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The game
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Stormforge is a premium open-world survival crafting game where players craft, build, fight, and harness epic storms to survive in a magical fantasy world. It is a 3rd-person action/adventure game built in Unity with real-time multiplayer co-op for 1 to 8 players on PC Steam.
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Why Roboto Games
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Play a core role on a bold, cross-platform survival game
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Have real ownership and impact on the player experience
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Work with a friendly, talented, diverse team of industry veterans
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Flexible remote work with a Pacific Time-aligned team
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Culture and values
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Have fun, test early and often, and pursue high performance
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Speak up and collaborate; everyone has a voice
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Treat others with respect; diversity is integral
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Take on big challenges and strive for transparent communication with the community