About this role
Job title: SDET
About the Role This is a hybrid/onsite SDET role with Naughty Dog (Sony Interactive Entertainment). You will own and drive the development of CI pipelines, packaging and mastering processes, and automated testing infrastructure, partnering with engineers, QA, artists, and designers to ship stable game updates.
What You'll Do
- Operate, maintain, and improve multiple continuous integration processes for both source code and assets builds
- Operate, maintain, and improve the packaging and mastering process of the titles
- Deploy and maintain project branches throughout the development of the titles
- Collaborate with fellow engineers and QA to develop, operate, and maintain an extensible automated testing infrastructure within the studio for use in development
- Work with artists, designers, and any other necessary departments to keep the studio working efficiently by ensuring a fast delivery of stable game updates
- Identify, author and deploy automated tests for both game code and tools as needed
- Responsibilities may evolve based on needs
What We're Looking For
- Experience with continuous integration systems
- Strong skills with Python
- Strong skills with C++
- Good working knowledge of Perforce
- Minimum of 1 shipped AAA game
- Minimum of 3 years working in the video game industry
- Bachelor's degree in Game Development, Computer Science, Engineering, or a related field
Nice to Have
- Experience with console programming
- Experience working in a C++ game engine
- Experience with databases and query optimizations
- Experience with backend development, including databases
- Experience with frontend web development with HTML, JavaScript, etc.
- Experience with machine provisioning and deployment (e.g. Ansible)
Compensation & Benefits
- The estimated USA base pay range for this zone (Los Angeles area) is $110,500—$138,100 USD. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.