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PlayStation Audio Software Platform Engineer

Sony Interactive Entertainment

About this role

Job title: PlayStation Audio Software Platform Engineer

About the Role PlayStationのオーディオソフトウェア基盤を支える根幹設計・実装を担います。埋め込み環境での音声処理・データフローを最適化し、ハードウェア特性を踏まえた低レイテンシ実現とパフォーマンス調整を行います。

What You'll Do

  • Design and implement the PlayStation audio software foundation layer.
  • Implement audio processing and data flow using Audio CODEC.
  • Develop high-efficiency, low-latency audio processing mindful of audio signal processing considerations.
  • Optimize audio features in embedded environments.
  • Perform performance tuning considering hardware characteristics.

What We're Looking For

  • Programming skills with Audio CODEC
  • Basic understanding of audio signal processing
  • Embedded software development experience
  • Proficiency in C / C++ / Assembly
  • Low-level debugging and problem-solving ability

Nice to Have

  • Real-time audio processing experience
  • OS, driver, and middleware development experience
  • Ability to find value in platform-level foundational work

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