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NPC Behaviour Engineer

Flix Interactive
remote
UK Remote or West Midlands-based

About this role

Flix Interactive

UK Remote or West Midlands-based / Full-Time Contractor

Role:

We are looking for a talented and passionate NPC Behaviour Engineer to help create believable, responsive and engaging AI behaviours for video game projects, both for Flix’s own proprietary projects and high-profile clients.

You will work closely with Design, Engineering, Animation and other disciplines to develop AI systems and behaviours that bring game worlds and their characters to life. We are looking for someone who is passionate about video games, enjoys solving complex problems and is excited by the challenge of creating AI that makes players feel like they are interacting with a living world.

Responsibilities

  • Design, implement and iterate NPC AI behaviours and systems, from initial prototype through to production-ready implementation.

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