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Multiple roles: Level Designer, 3D Animator, System Designer, Narrative Designer/Writer, C++ Programmer RTS Games

Grimlore Games

About this role

Grimlore Games is hiring for multiple creative and technical roles on ARPG/RTS projects, including Level Designer, 3D Animator, System Designer, Narrative Designer/Writer, and C++ Programmer RTS Games. You will join a team shaping titles such as Titan Quest II (built in Unreal Engine for PC and consoles) and contribute to ongoing updates, tooling, and new projects like Project Minerva.

What You'll Do

  • Design, implement and balance levels, systems, and gameplay mechanics for ARPG and RTS games.
  • Create compelling animations, write narrative content, and contribute to gameplay programming and tooling.
  • Collaborate with designers, artists, and writers to deliver high-quality player experiences and help grow our modding ecosystem.
  • Engage with modding workflows, content creation pipelines, and tooling to empower players to build and share their own campaigns.

What We're Looking For

  • Experience in one or more of the following areas: Level Design, 3D Animation, System Design, Narrative Design/Writing, or C++ programming for RTS games.
  • Passion for ARPG/RTS genres and delivering player-centric gameplay.
  • Familiarity with Unreal Engine and game development workflows is a plus.

Nice to Have

  • Experience with modding tools and pipelines, including Articy, Level Editor, Data Editor, and the creation of custom campaigns.
  • Ability to work with content creation tools, scenario maps, and integration of mods through Steam Workshop or similar.

Compensation & Benefits

  • Salary not disclosed; benefits not specified.

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