About this role
About the Role
Grimlore Games is hiring a Level Designer (Junior/Mid) to shape levels and level segments for its ARPG projects. You will act as a hybrid designer and artist, taking concepts from initial ideas to final in-game quality, while collaborating with artists and engineers to realize gameplay experiences.
What You'll Do
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Design levels or level segments from conceptualization through to final quality.
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Collaborate with artists and developers to realize engaging gameplay experiences.
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Iterate on level designs based on feedback, playtests, and balancing considerations.
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Ensure levels align with project vision and quality standards.
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What We're Looking For
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Interest in level design for ARPGs; ability to work as a hybrid designer/artist.
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Strong sense of layout, pacing, and player experience.
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Good communication skills and ability to iterate from concept to implementation.
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Team player who can take feedback and adapt.