About this role
Job title: Leading 3D Environment Artist (Fortnite) - Remote/Freelance
About the Role Leading 3D Environment Artist for Fortnite-style stylised architecture. Remote freelance role involved in full cycle creation of 3D architectural assets for unannounced project.
What You'll Do
- Create full-cycle 3D architecture models in Fortnite style
- Sculpt tiles and trims, develop tilesets, and ensure clean UVs for tiles and trims
- Texture paint in Substance Painter; bake maps in Marmoset; handle displacement maps
- Work with ZBrush, Maya, Marmoset Toolbag, Substance Designer; ensure optimization for game engines
- Read concept art, maintain proportions, and apply stylization consistently
- Collaborate in a remote team, plan tasks and meet deadlines
What We're Looking For
- At least three years of commercial experience in a similar role
- Proficient with ZBrush, Maya, Marmoset Toolbag, Substance Painter; SubDiv-based modeling
- Strong UV unwrap and texture baking skills; experience with displacement maps
- Proficiency in Substance Painter and Substance Designer
- Experience with game engines
- Ability to work under clear planning and deadlines
- Russian language fluency required
- Own remote workstation; Windows 11+; GMT+2 time zone compatibility
Nice to Have
- Art education
- Experience playing the current Fortnite game
Compensation & Benefits
- Full-time remote work
- Paid vacation and sick leave
- New Year bonus if you work in the studio for more than half a year
- Opportunity to work on world-class projects with top industry specialists