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Leading 3D Environment Artist (Fortnite)

Dragonfly Studio
Remote
Remote

About this role

Leading 3D Environment Artist for an unannounced Fortnite project, working remotely on a freelance basis. You will contribute to the full cycle of creating 3D character models and textures as part of a world-class team.

What You'll Do

  • Create end-to-end 3D character models suitable for in-game use
  • Sculpt organic shapes and fabrics in ZBrush
  • Perform hard surface modeling in Maya with smooth tool, including retopology and UV mapping
  • Bake texture maps and ensure clean, production-ready textures
  • Collaborate with art directors, adhere to deadlines, and iterate based on feedback
  • Maintain a remote workstation and communicate effectively with the team

What We're Looking For

  • At least five years of commercial experience in a similar role
  • Proficiency in ZBrush for organic shapes and fabrics
  • Proficiency in Maya for hard surface modeling, retopology, UV mapping, and texture baking
  • Strong ability to work in a deadline-driven environment with a high level of responsibility and responsiveness to feedback
  • Fluency in Russian; remote work setup with Windows 11+ and up-to-date software

Nice to Have

  • Experience with hand-painted textures
  • Familiarity with Fortnite aesthetics or game character art

Compensation & Benefits

  • Full-time remote work (note: the posting mentions freelance and full-time; compensation type will be discussed)
  • Paid vacation and sick leave
  • New Year bonus if you work in the studio for more than half a year
  • Opportunity to work on world-class projects with top specialists in the industry

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