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Junior/Mid Level Designer (m/f/d)

Grimlore Games
Munich, Bavaria, Germany
On-site

About this role

Job title: Junior/Mid Level Designer (m/f/d)

About the Role Be a hybrid of a designer and an artist, responsible for levels or level segments from conceptualization till final quality. You'll help shape engaging environments and gameplay flows for action RPGs in Grimlore Games' Titan Quest II, collaborating with art and programming teams to deliver polished experiences for PC and consoles.

What You'll Do

  • Create and iterate level designs from concept to final polish, balancing aesthetics with playability.
  • Collaborate with art, design, and programming teams to shape gameplay systems, pacing, and user experience.
  • Ensure levels meet quality standards and performance requirements, optimizing layouts and flows.

What We're Looking For

  • Passion for level design and game feel in ARPGs; ability to think both creatively and technically.
  • Ability to translate concepts into engaging environments; strong communication and iteration mindset.
  • Hybrid designer-artist mindset with attention to detail and polish.

Nice to Have

  • Experience with Unreal Engine (the Titan Quest II project is built in Unreal Engine).
  • Portfolio demonstrating level design work in RPGs or ARPGs.

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