About this role
Section: What you will do:
- Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
- Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
- Provide in-depth documentation and regular written feedback on game development processes and delivered components.
Section: What is required:
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, https://t.co/kLwjsUmPkd, Steam, GitHub, game jam entries, or shipped title credits)
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.