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Game Lead / General Manager

Yodo1
Remote
Remote

About this role

WHAT WE BELIEVE | HOW WE WORK

We believe in the future and power of the mobile gaming industry and that everyone deserves an equal opportunity to build a life they love through games—from anywhere in the world.

We believe you know when and where you do your best work. We are fully remote by design and we WFA: Work From Anywhere. We don’t impose hours or limit time off.

We are driven by performance and we experiment often. We care about impact, not titles.

WHAT WE'RE LOOKING FOR

We are hiring a Game Lead / General Manager to take full ownership of one of our flagship titles — a game that has entertained players for over ten years and built a loyal global community — and lead it into its next decade of growth.

This is a general manager role, you'll own the game end to end. Your mandate is to protect what players love, sharpen the economics, and set the roadmap that carries the game into its next decade.

You are:

Focused on impact. You understand the 80/20 rule and focus on activities that matter.

Performance-driven and growth-oriented. You have an intrinsic will to succeed while unafraid to try, fail, and learn by experimenting with new approaches and testing ideas.

Cooperative. You help others succeed; you give and receive feedback well.

Relentlessly curious. You ask questions.

Humble. You ask for help; you are quick to admit and learn from your mistakes.

SMART. You work and communicate in ways that are Specific, Measurable, Actionable, Relevant, and Time-bound.

WHAT WE EXPECT

You will:

Own the P&L. Take full accountability for the revenue, profitability, and long-term health of the game, setting and delivering against ambitious financial targets

Set the long-term vision and roadmap that carries the game into its next decade, balancing the core experience players love with the new features, content, and systems that drive fresh growth

Set the live-ops strategy. Partner with your Live Ops Manager to set the live-ops strategy, shaping the events calendar, content cadence, and monetization approach.

Own the numbers deeply. Use retention, LTV, ARPDAU, cohort, and funnel analysis to surface opportunities and make sharp, data-driven prioritization calls

Grow and retain the player base. Understand the community that has stayed for a decade, deepen their engagement, and bring in new players

Lead the cross-functional team — including your Live Ops Manager, engineers, designers , QA, marketing, analytics, and community — setting clear objectives and creating the conditions for them to do their best work

Manage external and platform partners, including platform holders, and IP or developer partners, to maximize the game’s potential

Collaborate across the portfolio. Work with other Game Leads and the wider Yodo1 team to share playbooks and raise the bar on how we grow games

You must have:

Extensive experience in mobile game production, live-ops, or publishing, with a track record of successful titles

Direct experience owning or driving the growth of a live, revenue-generating game — ideally one past its initial launch phase

Experience leading cross-functional teams

A strong business and P&L mindset, and the ability to make decisions based on sound data analysis and careful prioritization

Excellent communication and presentation skills. Ability to communicate clearly, concisely, and proactively with colleagues across multiple countries and time zones

Excellent problem-solving skills and result orientation

Scalable thinking. Yodo1 is growing fast; those who can think big advance quickly

WHAT WE MIGHT HAVE

Experience managing a long-lived or “legacy” title (5+ years in market)

Experience scaling a game past major user or engagement milestones

Availability for at least 4 hours between 10 AM and 7 PM Central European Time (CET), to overlap with team members across time zones

WHAT WE OFFER

Compensation. We pay based on qualifications, experience, and fit for the role. We provide an allowance to purchase your own device or equipment and offer variable compensation through our annual bonus program.

Growth. We offer an environment where you will have the trust and freedom to try, fail, learn fast, and make a real impact while accelerating your career, and where anyone with a great idea can pitch it directly to our management team.

WFA. Work from anywhere in the world, travel when and where you like, get paid in your currency of choice, and enjoy flexible hours and unlimited paid time off.

Community. Work with an energetic, fast-learning, supportive, and diverse team of Yodies across six continents and 30+ countries who share and support new ideas and get things done.

Ready to change the game for mobile game developers and build your career from anywhere?

Department

Games

Remote status

Fully Remote

After two-plus decades of helping companies like Microsoft build businesses in strategic regions, James LaLonde and Henry Fong got together over a shared love of gaming to set their sights on a new challenge. In 2011, Yodo1 was born to help indie studios and solo developers simplify the long, complex process of scaling mobile games and make it easy to unlock rapidly-growing markets.

Over the years, we cooked up a secret sauce for monetizing mobile games, first in China—then worldwide—with iconic titles such as Rodeo Stampede, Transformers: Earth Wars, and Crossy Roads. So far, we’ve helped over 6,000 indie developers generate millions of dollars from their games and engage more than 3.5 billion players.

Today, we’re combining the art and science of mobile game growth by pairing over a decade of industry expertise with the latest technologies to simplify and optimize growth for thousands of studios across dozens of countries. Now, Yodo1 is the one partner mobile game developers need to manage and accelerate every stage of growth so they can get back to building the next breakthrough experience.

Founded in

2011

Games

· Yodo1

· Fully Remote

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