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Game Development Adjunct

University of Saint Francis
Fort Wayne, IN
On-site

About this role

Job title: Game Development Adjunct

About the Role The Instructor will teach techniques and pipelines in the Video Game field, delivering course materials twice weekly and aligning with program outcomes and the approved syllabus. Courses cover game engine programming, game development, and game theory, preparing students for professional practice in a faith-based academic setting.

What You'll Do

  • Teach course content during the scheduled course time (typically 2.5 hours per week)
  • Grade student projects and assignments in a timely manner (typically 1-3 hours per week)
  • Constructively critique student work for improvement
  • Provide students with additional learning materials and opportunities
  • Teach to the program outcomes
  • Teach to an agreed upon syllabus with the Program Director

What We're Looking For

  • Master's degree in related field or Bachelor's degree in related field with +3 years of professional experience
  • +3 years working in video game or application development
  • Experience managing team-based projects
  • Proficiency in C# programming language
  • Expertise in the Unity 3D Game Engine
  • Experience with multiplatform deployment
  • Knowledge of entire game development pipeline
  • Knowledge of Unreal Engine is a plus
  • Knowledge of project management methods such as SCRUM and Agile is a plus

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