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Game Art Intern

Handy Games
Giebelstadt near Würzburg, Germany
On-site

About this role

About the Role HandyGames offers students the opportunity to become part of our team for one semester as part of a mandatory internship. Contribute to an in-house sci-fi game project focused on story and combat, collaborating with artists, designers and software engineers to bring ideas to life. Work with Adobe Photoshop, Blender, and Unity 3D to create 2D and 3D assets and manage the asset creation workflow from modeling and textures to Unity integration, including UI art, VFX, and animation.

What You'll Do

  • Create 2D and 3D assets using Adobe Photoshop, Blender, and Unity 3D.
  • Realize concepts from yourself or other artists and manage the asset creation workflow from 3D modeling and hand-painted textures to Unity implementation.
  • Contribute UI art, visual effects, and animation for the project.

What We're Looking For

  • Currently pursuing a degree in game art or related field and interested in a career in the games industry.
  • Willingness to learn from experienced professionals and contribute to an in-house sci-fi game project.
  • Proficiency with Adobe Photoshop, Blender and Unity 3D or strong willingness to learn; ability to create 2D/3D assets and implement them in Unity.
  • Strong collaboration skills and ability to work with artists, designers, and software engineers.

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