About this role
Designer-Programmer Hybrid
What you'll do here
Gameplay Prototyping Brainstorm new interactions between humans and animals Build rapid 3D gameplay prototypes in Unreal Act as the team's champion for game feel — tuning movement controls, physics, and animal responses to feel more tactile, expressive, and alive
Creative Leadership Collaborate with programmers, animators, and artists to push prototypes toward shipping experiences Create art briefs and give feedback to help ensure visuals and gameplay reinforce each other Participate actively in playtests and lead iteration discussions
What We’re Looking For
Core Experience 5+ years of professional game development experience Strong ability to build gameplay prototypes (C++ experience preferred, or strong C# background with willingness to learn C++) Proven experience creating expressive, juicy gameplay interactions Experience designing 3D gameplay spaces
Creative Fit We’re especially excited about candidates who: Have built non-standard gameplay systems — something beyond familiar combat or genre mechanics Have an experimental mindset and are comfortable working in early, messy prototype phases See games as holistic experiences and appreciate that creating the perfect moment can require implausible amounts of inter-disciplinary collaboration to make everything behave just so
Nice-to-Haves Experience with Unreal Engine and Blueprint scripting Familiarity with Blender or Maya An interest in science, biology, or natural systems Personal game projects, experimental prototypes, or indie releases
This is a full-time role with benefits that include healthcare and a 401k. Our team is fully remote. If you're outside of US timezones we ask that your day includes at least 4 hours of overlap with the team between 9am - 6pm, PT.