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CG Generalist - Environment Intern

Disney
Vancouver, BC, Canada Posted Oct 16, 2026
On-siteCAD 25 / hour

About this role

CG Generalist - Environment Intern, Disney Animation - Winter 2027, Vancouver BC

Job Summary

Job Requirements

  • The Internship Program

  • Have you wondered how your skills and talents could translate into the world of animation? Our Internship Program dives into the craft, technology, and operations behind our animated films while developing your skills and connecting you to industry mentors. You'll learn what it means to be a part of a collaborative team and how your unique talents can grow within our studio. Find yourself immersed in hands-on projects and learning guided by our artists, technologists, and production leaders. Learn more about our pipeline here.

  • Am I Eligible?

  • 18 years or older

  • Enrolled in a post-high school educational program (Community College, College, University, Trade, Online School, or equivalent) and returning back to the program for at least one semester post internship.

  • Program Length: The approximate dates of this internship are February-April 2027. Interns must be fully available for the duration of a 12-week assignment.

  • The Intern Program is based in our Vancouver, BC studio and will start in February 2027.

  • The CG Environment Internship

  • Location: Vancouver, BC

As a CG Environment artist intern, you will be exposed to various departments within our environment pipeline. Within your internship program, you will be offered individualized mentorship as you explore the following disciplines:

  • Modeling - Creating 3D models of natural terrain, vegetation, architecture, vehicles and props, using Maya as well as proprietary software for creating foliage (similar to SpeedTree).

  • Look Development CG Texturing/Surfacing both natural elements (foliage, sand, trees) and hard surfaces (buildings, furniture, vehicles).

  • Environments- Procedural authoring in both modeling and look development

  • Key Qualifications

  • Interest in CG Environment Departments such as Modeling and Look Development

  • Working knowledge/understanding of CG software such as Maya, ZBrush, Houdini, StudioPaint, Painter, Renderman, or Photoshop

  • Strong eye for visual appeal

  • Background in art, animation, or filmmaking a plus

  • Scripting (MEL, Python, C++) a plus

  • Familiar with Linux systems a plus

  • Reel Requirements

To apply, you must upload a resume including your school and expected graduation date and the below:

  • Please submit a website, portfolio, or reel (max length 2 min) to demonstrate your interest and experience in the listed disciplines

  • Include shot breakdown on your reel if applicable

  • Ensure reel / website (password if applicable) is also on your resume

  • Deadline for applications is on November 8, 2026 at 11:59 PM PST.

  • The pay rate for this role in Burbank is $25.00 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits.

  • The Walt Disney Company is an Equal Opportunity Employer.

  • Disclaimer

  • PAY TRANSPARENCY

  • This position is with Walt Disney Animation Studios Vancouver Inc., which is part of a business we call Walt Disney Animation Studios.

  • To learn more about Disney's guidelines on the use of AI for candidates, click here.

  • Having technical issues? View the FAQs for help.

  • Explore this Location

  • US & Canada

  • The Walt Disney Company entertains, informs and inspires people around the globe through the power of unparalleled storytelling, reflecting the iconic brands, creative minds and innovative technologies that make ours the world's premier entertainment company.

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