About this role
About the Role
As an Associate Art Director at Ubisoft Montréal, you will help shape the game’s artistic vision, guide the visual identity of characters and environments, and oversee MTX and customization content, while supporting a team of artists to bring that vision to life. You will collaborate with the art director to develop a sustainable creative pipeline and define high-level themes for events, ensuring artistic consistency and a compelling player experience. What You'll Do
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Work closely with the art director to develop and evolve the game’s artistic vision
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Generate ideas and conduct research to define the art direction of your area of ownership, characters or environments
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Collaborate with concept artists to translate ideas into relevant visual references and inspiration boards
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Present and explain art concepts to connect teams to the vision and guide execution
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Meet regularly with your team to exchange feedback, share suggestions, and set milestones
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Balance artistic intent with technical constraints throughout production
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Partner with other directors to review and validate in-game content to ensure quality and visual consistency
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Track overall progress, making sure art, narrative, design, and technology support each other What We're Looking For
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A strong understanding of art fundamentals, including lighting, composition, architecture, anatomy, and proportion
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A broad artistic background and solid knowledge of video game culture
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Practical knowledge of game engines such as Unity or Unreal and their limitations
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Familiarity with 2D art tools and commonly used 3D software
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The ability to support and guide artistic teams
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Strong communication, collaboration, and presentation skills
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An openness to new ideas and diverse perspectives
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Comfort collaborating across creative and technical disciplines What to Send Our Way
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Your CV highlighting relevant skills and experiences
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A portfolio showcasing your best work, with images or links to a personal website or online portfolio