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2K Games - Engineering Graduate Program - Dublin

2K Early Careers
Dublin, Ireland Posted Sep 29, 2026
Full-time

About this role

2K Games - Engineering Graduate Program - Dublin

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, PGA TOUR 2K, Mafia, Sid Meier’s Civilization, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.

Kickstart your career with 2K’s Engineering Graduate Program.

Program Overview

The Engineering Graduate Program starts July 2027. Based out of our Dublin, Vancouver and US offices, launch your career in game development over a 21 month period.

  • Foundation Training (3 Months): Master game development fundamentals using industry-standard engines, engage in instructor-led projects, receive guided feedback & reviews, and develop essential soft skills for working in a studio environment.

  • Studio Rotations (18 Months): Complete 3 rotations across 2K studios (such as Hangar 13, Visual Concepts, Firaxis, HB Studios, Gearbox, and more), contributing directly to AAA titles.

What You Will Do

  • Collaborate with multi-disciplinary engineering teams to build and support game features across our titles.

  • Write clean, efficient, and maintainable code, primarily in C++ & in the Unreal Engine.

  • Participate in instructor-led group projects, technical workshops, and guided reviews.

  • Troubleshoot, debug, and optimize systems across diverse engineering platforms and game engines.

  • Adapt quickly to varied studio workflows, version control tools (e.g., Perforce), and game release timelines.

Who You Are

  • Graduated between January 2025 and July 2027 with a degree in Computer Science, Engineering, Physics, Mathematics, or a related technical field.

  • Proficiency in programming languages such as C++, C#, or Python.

  • Experience with the use of Unreal Engine, which will be evaluated during the assessment process.

  • Strong understanding of algorithms, data structures, and software design patterns.

  • Solid debugging, analytical, and problem-solving abilities with strong attention to detail.

  • Proactive, curious learner with a genuine passion for gaming and technology.

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