Technical Artist / Graphics Engineer (Unreal Engine)
About this role
Job title: Technical Artist / Graphics Engineer (Unreal Engine)
About the Role We are a team of experienced technical artists focused on game optimization, VFX, shaders, and more, pushing the boundaries of VR. You will work under a lead technical artist to help optimize Unreal Engine graphics pipelines, contribute GPU profiling, and help deliver VR experiences on IPs and in-house titles.
What You'll Do
- Perform GPU profiling and propose optimizations.
- Implement some of the optimizations yourself.
- Help guide the team in defining work and finding solutions.
- Research VR-specific technical challenges and push the medium forward.
- Communicate improvements to designers and artists respectfully.
- Aid in creating tools to automate artists’ workflows or edit assets.
- Help other technical artists with tricky shader work.
What We're Looking For
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