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Technical Artist / Graphics Engineer (Unreal Engine)

Impact Reality
remote
Remote

About this role

Job title: Technical Artist / Graphics Engineer (Unreal Engine)

About the Role We are a team of experienced technical artists focused on game optimization, VFX, shaders, and more, pushing the boundaries of VR. You will work under a lead technical artist to help optimize Unreal Engine graphics pipelines, contribute GPU profiling, and help deliver VR experiences on IPs and in-house titles.

What You'll Do

  • Perform GPU profiling and propose optimizations.
  • Implement some of the optimizations yourself.
  • Help guide the team in defining work and finding solutions.
  • Research VR-specific technical challenges and push the medium forward.
  • Communicate improvements to designers and artists respectfully.
  • Aid in creating tools to automate artists’ workflows or edit assets.
  • Help other technical artists with tricky shader work.

What We're Looking For

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