Groom Artist (All Levels)
About this role
Groom Artist (All Levels)
Job Summary
Position Summary
We are looking for an artist who reflects the creative talent and passion for great filmmaking that define ILM.
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The Groom Artist is responsible for design and construct hair, fur and feathers for digital doubles and creatures with a focus on detail, form, and realism, ensuring they are ready for look development, rigging, and simulation.
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Support the design and construction of stylised, non photoreal assets when required.
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Utilise advanced grooming tools to craft the guide curves and detailed structure of hair, that meet the technical and artistic needs of production.
What You’ll Do
- Collaborate with a cross-functional team, including Modelers, Texture Artists, and Rigging to achieve the desired look and functionality of assets.
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